![]() ![]() It took me hours of tweaking, reading forums and adjusting settings to make my Faux-culous Thrift a reality. So yes, Trinus Gyre can help you turn your phone into a passable, but limited VR headset - but doing it isn’t easy. I was able to get a few Rift applications to work in “fake” mode, but unless someone can find a way to emulate Oculus hardware, we’re all out of luck. Most of the time, I just couldn’t launch them: “Oculus Rift not detected,” my computer complained. What about Oculus Rift apps? To be honest, I gave up on those pretty quickly: a lot of Rift experiences are designed only to work with the Rift. The default head tracking mode is little more than a mouse emulator that matches cursor movements to the phone’s accelerometer input, but with a little sensitivity tweaking it ran like a dream. It’s beautiful: no more stuttering, no more unexpected disconnections, no more screaming at my router. Turn on USB tethering (normally used for sharing internet connections from your smartphone), start the app on both devices and Gyre will automatically detect and use the cable instead. I don’t know what I expected - my network never played nice with NVIDIA Gamestream or Steam In-Home Streaming either.įortunately, Trinus Gyre has a direct USB connection mode, and it’s better in almost every way. Gyre’s default wireless settings just don’t work right for me - the stream starts, but it’s addled with stuttering frame rates, freezing hiccups and sudden disconnections. Connect both devices to the same wireless network, press the start button and, hopefully, you’re streaming. Like all desktop streaming software, Gyre has two components, a server app (on the PC) and a client app (on the phone). Trinus Gyre is a lot like my makeshift headset: it works, but it’s a bit rough around the edges. It’s not a good headset, but it’s good enough. Every time I tighten the belt, it crushes the flimsy headgear just a little more. It’s an ugly headset, and its rough cardboard edges burrow painful ditches into the bridge of my nose. I eventually settled on using an old Boy Scout belt and some masking tape. I tried a few methods of attaching the Cardboard to my eyeballs: a repurposed head-mounted-flashlight (too tight), a fluffy faux-feather boa I found in my wife’s closet (too ticklish), a pair of rubber bands and an old baseball cap (a failure in every way imaginable). Google Cardboard was my first problem: Most VR headsets are designed to be strapped to your face - Cardboard just expects you to hold it there. Like all my half-baked dreams, this was easier said than done. The idea is simple: start a game, use Trinus Gyre to pipe it to your phone and drop that sucker in Google Cardboard for glorious, cheap virtual reality gaming. ![]() Yes, it’s tech we’ve seen before, but Trinus Gyre packs loads of VR specific features: lens correction, head tracking, calibration tools and more. TRINUS VR DELAY SOFTWAREIt’s like Splashtop or the Gamestream software that powers NVIDIA’s Shield - it basically mirrors whatever is happening on your PC or laptop and streams it to your phone. At its core, Trinus Gyre is just another desktop-streaming app. ![]()
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